WEAPONFILE\displayName\SM1L3R\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_ap\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\4\gunMaxYaw\4\lowAmmoWarningThreshold\0.33\ammoName\7.62x51mm saritch\maxAmmo\140\startAmmo\140\clipName\saritch\clipSize\30\shotCount\1\dropAmmoMin\1\dropAmmoMax\1\reloadAmmoAdd\0\reloadStartAdd\1\damage\120\minDamage\110\meleeDamage\150\maxDamageRange\1250\minDamageRange\2500\playerDamage\30\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1.2\locTorsoLower\1.2\locRightArmUpper\1.2\locRightArmLower\1.2\locRightHand\1.2\locLeftArmUpper\1.2\locLeftArmLower\1.2\locLeftHand\1.2\locRightLegUpper\1.2\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1.2\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.112\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\2.75\reloadEmptyTime\3.2\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.8\reloadStartAddTime\0\rechamberTime\1\rechamberBoltTime\0\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0.7\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.1\emptyDropTime\0.7\emptyRaiseTime\0.8\sprintInTime\0.2\sprintLoopTime\0.805\sprintOutTime\0.2\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.6\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.3\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-200\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-225\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.5\posProneMoveRate\5\posProneRotRate\6\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\20\adsIdleAmount\7\hipIdleSpeed\4\adsIdleSpeed\3\idleCrouchFactor\1\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.275\adsTransOutTime\0.275\adsTransBlendTime\0.1\adsReloadTransTime\0.25\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\30\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.7\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1.5\hipSpreadDuckedMin\1.25\hipSpreadProneMin\1\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\35\hipViewKickPitchMax\50\hipViewKickYawMin\-10\hipViewKickYawMax\40\hipViewKickCenterSpeed\1800\adsViewKickPitchMin\60\adsViewKickPitchMax\70\adsViewKickYawMin\-70\adsViewKickYawMax\60\adsViewKickCenterSpeed\2200\swayMaxAngle\30\swayLerpSpeed\5\swayPitchScale\0.2\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.2\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.2\adsSwayHorizScale\0.15\adsSwayVertScale\0.2\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\bo2_t6_wpn_ar_saritch_view_upg\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\bo2_t6_wpn_ar_saritch_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\viewmodel_saritch_idle\emptyIdleAnim\viewmodel_saritch_idle\fireAnim\viewmodel_saritch_fire\lastShotAnim\viewmodel_saritch_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_saritch_reload\reloadEmptyAnim\viewmodel_saritch_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_saritch_pullout\dropAnim\viewmodel_saritch_putaway\firstRaiseAnim\viewmodel_saritch_first_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_saritch_pullout_quick\quickDropAnim\viewmodel_saritch_putaway_quick\emptyRaiseAnim\viewmodel_saritch_pullout\emptyDropAnim\viewmodel_saritch_putaway\sprintInAnim\viewmodel_saritch_sprint_in\sprintLoopAnim\viewmodel_saritch_sprint_loop\sprintOutAnim\viewmodel_saritch_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_saritch_ads_fire\adsLastShotAnim\viewmodel_saritch_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_saritch_rmr_top_ads_up\adsDownAnim\viewmodel_saritch_rmr_top_ads_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/standardflashview\worldFlashEffect\weapon/muzzleflashes/standardflashworld\viewShellEjectEffect\weapon/shellejects/pistol_view\worldShellEjectEffect\weapon/shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_smr_fire_npc\fireSoundPlayer\wpn_smr_fire_plr\lastShotSound\wpn_smr_fire_npc\lastShotSoundPlayer\wpn_smr_fire_plr\emptyFireSound\dryfire_smg\emptyFireSoundPlayer\dryfire_smg_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\menu_mp_weapons_saritch\killIcon\menu_mp_weapons_saritch\dpadIcon\\ammoCounterIcon\menu_mp_weapons_saritch\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\\adsDofStart\2\adsDofEnd\3.5\adsOverlayInterface\none\offhandClass\None\hideTags\\notetrackSoundMap\mag_out mag_out
mag_in mag_in
bolt_back bolt_back
bolt_release bolt_release
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr